![]() Procurement and Anti-Corruption 1 keep Corruption under control for the time being. Initiatives (and your military forces) are weaker if the area is covered by the fog of war, so you need at least one initiative to gather intel. Three Civilian initiatives is the minimum to stabilize a zone quickly enough, more may be necessary depending on the map. The following initiatives should be picked at game start: Service Discussions and the first three Service initiatives ( Civilian category), District Representatives, Anti-Corruption 1 and Effective Procurement, PR & Media Office ( Government category).This will make it easier to stabilize the zones as well as the zones near it. Place your HQ in a zone that starts with a low number of hostiles and has main roads or highways.The more Reputation you have, the more money you receive. Your first objective is to stabilize a zone quickly: Lack of Stability will destroy your Reputation if this doesn't happen.The early game runs from the start of the game to the stabilization of the first zone. For Brutal difficulty, see Advanced Tips (WIP). For a more detailed discussion of individual mechanics, see Core Game Concepts. This page is intended for newly-appointed governors in Normal difficulty, playing the free version. Although defeating the Insurgent will be necessary to win, your ultimate goal is to bring the population to your side and force enemy leaders to negotiate. Lightly-armed insurgents aren't stupid, and will always ball out when confronted by superior forces - only to return when the military has moved elsewhere. A war of counter-insurgency cannot be won solely by sending more soldiers and tanks at the enemy.
0 Comments
Leave a Reply. |